How /orders works on DonutSMP: buy orders and /sell
/orders is DonutSMP's buy-order market. A player says "I want 1,000 of this item at $X each", and other players fill that order by selling their items into it. This guide walks through the whole workflow: placing an order, choosing the price, collecting what people deliver, and selling your own items with /sell.
Since November 11, 2026 DonutSMP charges a 2% tax on every transaction, including Orders - see the DonutSMP 2% tax.
The idea in one minute
- A buy order is a standing offer: an item, how many you want, and the price you pay for each one.
- Sellers fill it. When players sell that item, it goes into the buy orders waiting for it, and they get the order's price.
/selland/ordersare the same market. What/sellpays for an item is the price of the buy orders for that item. There's no separate "/sell price" - so the order book on this site is exactly what selling pays.- What sellers deliver waits in your order until you collect it. Nothing lands in your inventory by itself.
How to place a buy order
The windows you click through, in order:
- Type
/orders. The Orders window opens with everyone's open orders. - Click Your Orders. It lists your own orders, newest first.
- Click New Order. If there's no New Order button, all your order slots are in use - collect or cancel an old order first.
- Choose Item: search for the item and pick it from the results. Pick the exact item - the search also shows related ones (searching "diamond" shows every diamond tool and armour piece too).
- Choose Enchantments (tools and armour): pick the enchantments the item must have, or Skip Enchantments for a plain one.
- How many? Type how many you want.
- Price per item? Type what you pay for each one, like
950,12.5kor1.2m. - Review Order: check the item, the amount and the price each, then Confirm. The chat says "You ordered ..." when it went through.
Read the review carefully - the price there is per item, and the order is placed exactly as shown.
Choosing the price
Sellers go for the best price, so an order below the others fills slowly or not at all. Before you order:
- Look up the item on DonutOrders - for example diamond pickaxes, enchanted books or experience bottles. Each page shows the top order, the 10th best order and the full order book.
- Ignore tiny orders at silly prices. One order for 1 item at ten times the normal price isn't the real market. Look at the top order that still wants a decent number of items.
- Go just above the top real order - a small step like $100 over it is usually enough to be first in line.
- Check again if nothing arrives. If someone outbids you, your order sits behind theirs. Cancel it and place a new one above the new top.
Enchanted items are priced per enchantment combination - a Fortune III pickaxe and a Silk Touch one are different markets. Every combination has its own page here.
Waiting for deliveries
Each of your orders shows its progress as delivered / wanted, like 340/1K Delivered. When a player sells into your order, you get a chat message that they delivered you items, and when the last one comes in, the order is completed.
Collecting what was delivered
Delivered items stay in the order until you take them:
/orders-> Your Orders.- Click the order -> Edit Order -> Collect.
- The Collect Items window shows what's waiting, a page at a time. Shift-click items to move them into your inventory, and use Next page for more.
Collect before your inventory is full - make room first if you're collecting a big order.
Check what you got
Sellers can deliver anything that matches your order, so look at what arrives:
- Used items can come in - worn tools and armour still count as that item.
- Items that have been on an anvil can come in too, and an anvil gets more expensive every time an item goes through it. If you plan to enchant what you bought, check this before using it.
- Books may have been merged by the seller already.
If an order is full of items you can't use, the Collect Items window has an emerald Sell button. It sells the items in that order straight away - a Confirm Sell window shows roughly what you get, then click the green button to sell.
Cancelling an order
You can cancel an order you don't need any more, or one that got outbid. Items that were already delivered stay in the order for you to collect. A common move is cancel, then place a new order at the new top price for the amount you still need - but don't leave two orders for the same item open side by side, or you're competing with yourself.
Selling your items with /sell
This is the other side of the market - turning your items into money:
- Type
/sell. The Sell window opens. - Put the items in (shift-click them from your inventory).
- Close the window. The items are sold to the buy orders for them.
Anything nobody buys comes back to your inventory. Enchanted items sell to orders for that exact enchantment set, so a fully enchanted pickaxe sells at the price people pay for that combination - check its page here first.
How much can you sell at the top price? Each order only wants so many. The "still wanted" numbers on this site show how many items are wanted near the top price - past that, the orders pay less. See the best money farms for which items have the most buyers.
Quick tips
- Search with DonutSMP's names. Experience bottles are "xp bottle" in the search.
- Exact item only. "Compass" also finds the Recovery Compass, and "crossbow" finds enchanted crossbows - make sure you pick the plain one if that's what you want.
- Buy low, sell to orders. The money guides on this site show which crafts, smelting and trades turn cheap items into ones with high buy orders: DonutSMP money guides.
- Prices move all day. The pages here update with every scan - check them right before a big order or a big sale.
Prices in this post marked as links are live: they show the current top /orders buy order and open the item page.
